Developer Documentation

QuickTime 4 API Documentation

QuickTime 4 Reference

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Joins

QuickDraw GX uses the join property of a shape's style object to store information about the joins of a shape.

You can use the join attributes to specify two types of standard joins--sharp joins and curve joins, as shown in Figure 24 .

Figure 24 Standard joins

For sharp joins, QuickDraw GX allows you to specify a miter --the maximum distance between the actual corner of a shape's geometry and the corner as drawn, as shown in Figure 25 .

Figure 25 Sharp join with miter


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